<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>About on Kérian Fiter</title><link>https://kerianfiter.github.io/</link><description>Recent content in About on Kérian Fiter</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 04 Aug 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://kerianfiter.github.io/index.xml" rel="self" type="application/rss+xml"/><item><title>Involving before Evolving: A Vision for Trustworthy Enterprise Digital Twin Engineering</title><link>https://kerianfiter.github.io/publications/involving/</link><pubDate>Tue, 04 Aug 2026 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/publications/involving/</guid><description>Involving before Evolving: A Vision for Trustworthy Enterprise Digital Twin Engineering Authors: Kérian Fiter, Adil Lagrou, Franck Dervault, Bentley Oakes
Preprint: Fiter2026Involving.pdf
DOI: https://doi.org/10.1145/3837062.3839094
Abstract: Enterprise Digital Twins (EDTs) promise data-driven decision support at organizational scale, but realizing them requires navigating siloed departments, tacit knowledge, and high-stakes decisions with long-horizon consequences. Existing approaches involve domain experts during model development but focus less on early organizational buy-in in EDTs. We present a vision for trustworthy EDT engineering grounded in an `involving before evolving&amp;rsquo; paradigm: rapidly involving stakeholders through a working prototype before evolving toward federation and full interoperability.</description></item><item><title>DTInsight: A Tool for Explicit, Interactive, and Continuous Digital Twin Reporting</title><link>https://kerianfiter.github.io/publications/dtinsight/</link><pubDate>Tue, 05 Aug 2025 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/publications/dtinsight/</guid><description>DTInsight: A Tool for Explicit, Interactive, and Continuous Digital Twin Reporting Authors: Kérian Fiter, Louis Malassigné-Onfroy, Bentley Oakes
Preprint: https://arxiv.org/pdf/2508.18431
DOI: https://doi.org/10.1109/models-c68889.2025.00030
Live demo: https://oakeslabmtl.github.io/DTDF/
Presentation: DTInsight_Presentation_EDTconf_2025.pdf
Poster: DTInsight_Poster.pdf
Code: https://github.com/oakeslabmtl/DTInsight
Abstract: With Digital Twin (DT) construction and evolution occurring over time, stakeholders require tools to understand the current characteristics and conceptual architecture of the system at any time. We introduce DTInsight, a systematic and automated tool and methodology for producing continuous reporting for DTs.</description></item><item><title>Montréal Bus Fleet Digital Twin (2025)</title><link>https://kerianfiter.github.io/projects/montreal_bus_fleet_dt/</link><pubDate>Tue, 01 Apr 2025 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/montreal_bus_fleet_dt/</guid><description>Montréal Bus Fleet Digital Twin (2025) Code: https://github.com/carlospambo/Society_de_Transport_Montreal_DT
Made for the LOG6953FE - Digital Twin Engineering class of Dr. Bentley OAKES at Polytechnique Montréal by Kérian FITER, Carlos PAMBO and Vanny KATABARWA during the 2025 winter semester.
Grade: A*</description></item><item><title>Montréal en Visualisations - Map Dataviz (2025)</title><link>https://kerianfiter.github.io/projects/montreal_viz/</link><pubDate>Tue, 01 Apr 2025 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/montreal_viz/</guid><description>Montréal en Visualisations - Map Dataviz (2025) Made for the INF8808 - Data Visualization class at Polytechnique Montréal by a team of 6 during the 2025 winter semester.
Demo is available at https://inf8808-projet-2d4t.onrender.com/ (it takes about 30s to load at first).
Grade: A*</description></item><item><title>Macro Enigma - Hybrid VR Game (2024)</title><link>https://kerianfiter.github.io/projects/macro_enigma/</link><pubDate>Tue, 01 Oct 2024 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/macro_enigma/</guid><description>Macro Enigma - Hybrid VR Game (2024) Code: https://github.com/KerianFiter/Macro-Enigma
Macro Enigma is a narrative VR puzzle game developed on Unity with Meta XR as part of a project at Polytechnique Montréal. The player is plunged into complete darkness, then discovers a mysterious, timeless place where every object and clue has its importance. They must solve riddles as they explore the space, using their logic and powers of observation to progress.</description></item><item><title>VR Escape Game with Hand Tracking (2023)</title><link>https://kerianfiter.github.io/projects/escape_game_vr/</link><pubDate>Fri, 01 Dec 2023 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/escape_game_vr/</guid><description>VR Escape Game with Hand Tracking (2023) This is a puzzle game developed on Unity with Meta XR as part of a project at Centrale Nantes.</description></item><item><title>Selfilt - AR Startup (2023)</title><link>https://kerianfiter.github.io/projects/selfilt/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/selfilt/</guid><description>Selfilt - AR Startup (2023) Selfilt&amp;rsquo;s idea was to sell Augmented Reality (AR) mobile face filters that could be fully customizable and gifted as digital products for events such as birthdays or weddings. As such, I designed it primarily as a B2C product, prioritizing ease of use through a traditional buying environment (an online Shopify store), and straightforward use with single click link and QR code.
My line of reasoning was that the advent of digital photography made it hard to contextualize memorable events, as our digital galleries become flooded with countless photos.</description></item><item><title>Book review - Principles by Ray Dalio</title><link>https://kerianfiter.github.io/misc/book_review_principles/</link><pubDate>Wed, 21 Jul 2021 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/misc/book_review_principles/</guid><description>Book review - Principles by Ray Dalio Principles by Ray Dalio is a great book covering many topics from entrepreneurship, organizational strategy, problem-solving, and learning. Ray Dalio is a fortune 100 CEO, and he shares in his book what he calls are his principles — general concepts of thinking that can be reapplied to one&amp;rsquo;s own life and work. Thus, the book is very fragmented, but also very dense, and I would recommend you to read this book if you are somewhat interested in entrepreneurship.</description></item><item><title>Jazz Discovery - Music sharing app (2019)</title><link>https://kerianfiter.github.io/projects/jazz_discovery/</link><pubDate>Tue, 01 Jan 2019 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/jazz_discovery/</guid><description>Jazz Discovery - Music sharing app (2019) This is an unfinished mobile app whose goal was to be a social platform for sharing jazz tunes. You would have an infinite feed of music videos that you could play embedded in the app, with like and share features. Anyone could submit a jazz song by sending a YouTube url. The main &amp;ldquo;key feature&amp;rdquo; of the app was that the feed was totally random, as I wanted to be opposed to recommendation algorithms.</description></item><item><title>3D Modeling of a Kar 98k (2018)</title><link>https://kerianfiter.github.io/projects/kar/</link><pubDate>Sat, 18 Aug 2018 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/kar/</guid><description>3D Modeling of a Kar 98k (2018) This is a 3D model made with Blender and Substance Painter over the course of a few months. I made it with a friend. I really started learning 3D modeling with this side-project.</description></item><item><title>COLORED - 3D Color Switch game (2017)</title><link>https://kerianfiter.github.io/projects/colored/</link><pubDate>Sun, 01 Jan 2017 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/colored/</guid><description>COLORED - 3D Color Switch game (2017) COLORED is a simple arcade mobile game where you need to match colors to stay alive. It&amp;rsquo;s quite challenging and includes 5 levels of difficulty, an endless mode and customizables elements such as your character or the color palette.
It is the first game I made and published on the Play Store when I was 14. I developed it from April 2017 to about September when it was released.</description></item><item><title>Secret Entry</title><link>https://kerianfiter.github.io/misc/secret/</link><pubDate>Sun, 25 Oct 2009 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/misc/secret/</guid><description/></item></channel></rss>