<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Unity on Kérian Fiter</title><link>https://kerianfiter.github.io/tags/unity/</link><description>Recent content in Unity on Kérian Fiter</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 01 Oct 2024 00:00:00 +0000</lastBuildDate><atom:link href="https://kerianfiter.github.io/tags/unity/index.xml" rel="self" type="application/rss+xml"/><item><title>Macro Enigma - Hybrid VR Game (2024)</title><link>https://kerianfiter.github.io/projects/macro_enigma/</link><pubDate>Tue, 01 Oct 2024 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/macro_enigma/</guid><description>Macro Enigma - Hybrid VR Game (2024) Code: https://github.com/KerianFiter/Macro-Enigma
Macro Enigma is a narrative VR puzzle game developed on Unity with Meta XR as part of a project at Polytechnique Montréal. The player is plunged into complete darkness, then discovers a mysterious, timeless place where every object and clue has its importance. They must solve riddles as they explore the space, using their logic and powers of observation to progress.</description></item><item><title>VR Escape Game with Hand Tracking (2023)</title><link>https://kerianfiter.github.io/projects/escape_game_vr/</link><pubDate>Fri, 01 Dec 2023 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/escape_game_vr/</guid><description>VR Escape Game with Hand Tracking (2023) This is a puzzle game developed on Unity with Meta XR as part of a project at Centrale Nantes.</description></item><item><title>COLORED - 3D Color Switch game (2017)</title><link>https://kerianfiter.github.io/projects/colored/</link><pubDate>Sun, 01 Jan 2017 00:00:00 +0000</pubDate><guid>https://kerianfiter.github.io/projects/colored/</guid><description>COLORED - 3D Color Switch game (2017) COLORED is a simple arcade mobile game where you need to match colors to stay alive. It&amp;rsquo;s quite challenging and includes 5 levels of difficulty, an endless mode and customizables elements such as your character or the color palette.
It is the first game I made and published on the Play Store when I was 14. I developed it from April 2017 to about September when it was released.</description></item></channel></rss>